And
so, another month has come and gone. July was my most productive
month for the blog in some time. I mentioned last month that I had fallen behind on Pathfinder reviews. This
month, I began the task of getting caught up with reviews of
Chronicle of the Righteous,
We Be Goblins Too!,
Rasputin Must Die!,
Fey Revisited,
Kobolds of Golarion,
and Quests & Campaigns.
There’s still quite a bit more to get through, but it’s a good
start. Next up is a review of Castles of the Inner Sea. Expect
that in the next day or two.
On
top of those Pathfinder reviews, I also delved into reviews of the
latest releases for the Doctor Who: Adventures in Time and Space game. Two of them, The Time Traveller’s Companion
and Defending the Earth: The UNIT Sourcebook, were first
announced a few years ago and finally saw release in the last few
months. Luckily, they were well worth the wait. Unfortunately, I was
quite disappointed with The First Doctor Sourcebook and
that has dampened my enthusiasm for getting any of the books dealing
with the other Doctors (of which The Second Doctor
Sourcebook is already
available). If I do eventually get them, I’ll review them here, but
it may be a long wait.
Outside
of roleplaying reviews, there wasn’t a lot happening this month. No
television reviews. I haven’t been watching anything recently.
There are several things I do want to check out (particularly Orphan
Black) but I just haven’t had
the time, unfortunately.
Even
though I’m not primarily a news site, I do occasionally report news
that catches my interest. This month there was the intriguing news
that the Doctor Who
50th Anniversary Special is going to be simulcast worldwide. There was
also the opening of the York Maze, which this year
is shaped like a Dalek. Finally, there was the first preview of Neil
deGrasse Tyson’s new Cosmos
series. Carl Sagan’s original is a brilliant work, and I am eagerly
looking forward to this new one.
My
reviews on this site tend to be quite in-depth. I like to look at
every
aspect (well, as many as possible) of things and critically analyse
them to best of my ability. However, this does take time and it means
that some things I might like to review I end up not reviewing
because I just can’t fit them into my schedule. So I’ve decided,
every once in a while, to write a few short, quick reviews and gather
them into one post, just to draw people’s attention to their
existence. I thought I’d start with a look at a couple of RPG
periodicals that I find particularly good and useful.
First
up is Wayfinder.
This free fanzine is published biannually under the Pathfinder
Community Use Policy. The most recent issue, #9, was released
earlier this month. The magazine is made by Paizo Fans United and bills
itself as a “Pathfinder Fanzine made by Fans for Fans”. Although
it’s fan-produced, it often has forewords or even articles written
by Paizo staff and/or writers. Each issue contains a staggering array
of articles, new optional rules ideas, and short adventures, as well
as fiction and artwork. The latest issue focuses on the Darklands of
Golarion and contains things like new drow magic items, the
secretkeeper prestige class, and more. As with any publication with a
large number of authors, there is some variability in the quality of
different articles, but for the most part, articles are well-written
and enjoyable.
For
players and gamemasters (primarily gamemasters) of any of the various
Doctor Who roleplaying
games, there is the Diary of the Doctor Who Role-Playing Games
published by the Earthbound Timelords. This
fanzine often contains reviews of Doctor Who
merchandise as well as convention reports. However, its main focus is
on adventures and gamemaster advice for roleplaying in the worlds of
Doctor Who. All three
Doctor Who games
(FASA’s game from the 80’s, Virgin’s Time Lord,
and the latest game from Cubicle 7) get attention in the magazine
with most articles providing stats for all three versions. The FASA
game does tend to get a little more attention, as the authors and
publishers have long-lasting campaigns dating back to when the FASA
game was the only one available and thus have done a lot of work of
their own on that game. Nevertheless, the fact that Doctor
Who games tend to be more
narrative-based than mechanics-based means that just about everything
is easily used with any version of the game.
Every
issue contains several adventures, some fully detailed and some
shorter synopses that GMs can expand as they please. The more
detailed adventures often fall into the trap that a lot of Doctor
Who roleplaying adventures fall
into—that of assuming certain outcomes to various events. I’ve
run a few of their adventures in the past, and I’ve found the best
ones are often the less-detailed ones since there’s more leeway
there for players going off in all sorts of unexpected directions.
Nevertheless, one thing all the
adventures are great for is providing creative ideas and concepts.
Diary
of the Doctor Who Role-Playing Games
used to come out roughly once every month. However, the last few
issues have had very long delays. There was a four-month gap between
issues 18 and 19, and then a nine-month gap before the most recent
issue 20 came out this month. Until 20 showed up out of the blue, I
had actually pretty much given up hope that there would be any more
issues. I’m not sure what this means regarding the frequency of
future issues. However, all twenty currently existing issues are
still available for free download and I highly recommend them.